Publications

---

---

---


Journals

M. Brunn, M.C. Sousa, and F. Samavati.
Capturing and Re-using Artistic Styles with Reverse Subdivision-based Multiresolution Methods.
Intl. Journal of Image and Graphics, 7(4): 593-615 (2007)

top

K. Foster, M.C. Sousa, F. Samavati, and B. Wyvill.
Polygonal Silhouette Error Correction: A Reverse Subdivision Approach.
Intl. Journal of Computational Science and Engineering, 3(1):53-70 (2007)

top


Conferences, Symposia & Workshops


Papers

J. Brosz, F. Samavati, and M.C. Sousa.
Terrain Synthesis By-Example.
Comms. in Computer and Information Science:
Advances in Computer Graphics and Computer Vision
, Springer, vol. 4: 58-77 (2007)

top

J. Brosz, F. Samavati, S. Carpendale, and M.C. Sousa.
Single Camera Flexible Projection.
5th Intl. Symposium on Non-Photorealistic Animation and Rendering (NPAR '07) 33-42

--- (slides)---------

top

R. Maciejewski, T. Isenberg, W.M. Andrews, D. S. Ebert, and M.C. Sousa.
Aesthetics of Hand-Drawn Versus Computer-Generated Stippling.
3rd Intl Symposium on Computational Aesthetics in
Graphics, Visualization and Imaging
(CAe ´07) 53-56

top

L. Olsen, F. Samavati, and M.C. Sousa.
Fast Stroke Matching by Angle Quantization.
First Intl. Conference on Immersive Communications (IMMERSCOM '07), article #4

top

J. Proença, J.A. Jorge, and M.C. Sousa.
Sampling Point-Set Implicits.
4th IEEE/Eurographics Symposium on Point-Based Graphics (PBG '07)

top

V. Rivotti, J. Proença, J.A. Jorge, and M.C. Sousa.
Composition Principles for Quality Depiction and Aesthetics.
3rd Intl Symposium on Computational Aesthetics in
Graphics, Visualization and Imaging
(CAe ´07) 37-44

top

M. Xin, E. Sharlin, M.C. Sousa, S. Greenberg, and F. Samavati.
Purple Crayon - From Sketches to Interactive Environment.
Intl. Conference on Advances in Computer Entertainment Technology (ACE '07) 208-211

top


Conference Course & Tutorial Notes

Tutorial "An Introduction to
Implicit Modelling Techniques",
Computer Graphics International (CGI), 2007

Costa Sousa, M. [2007]:
Sketch-based Interfaces and Modeling +
Non-Photorealistic Rendering for Implicit Surfaces.

top